Ability codex

Abilities

Every unit ability in Heroes of Crypto — icon, what it does, and which units carry it. Pulled straight from the game data, so it always matches the live roster.

84 Abilities
13 Auras
5 Active

Absorb Penalties Aura

Aura Stack-powered

The unit has a 50% chance to absorb any debuff applied to an ally within range and apply it to themselves instead

Used by · 1

Aggr

Passive Stack-powered

When applied with a 50% chance, Aggr (Mind) causes the enemy to attack only back for 1 turn

Used by · 1

AI Driven

Passive

Unit acts on its own, with all its moves decided by the AI, not the player

Angelic Host

Passive

While this unit is alive, all allied flying units gain +1 attack, +1 defense and +1 movement distance

Used by · 1

Area Throw

Passive Stack-powered

Ranged attacks inflict 100% of the damage on all units adjacent to the target cell. Ranged attacks ignore structures. The enemy responds after all damage has been dealt.

Used by · 1

Arrows Wingshield Aura

Aura Stack-powered

Allies in range receive a +30% defense bonus against ranged attacks The owner is immune to being shot through and does not propagate AOE range damage

Used by · 1

Backstab

Passive Stack-powered

25% higher damage when hit from the enemy respawn side

Used by · 1

Battle Roar

Active Stack-powered

When cast, all allies gain +1 movement step for each caster and are ensured to deal maximum damage with each attack

Used by · 1

Bitter Experience

Passive

Every time unit gets hit, it gains +1 armor and step for the rest of the battle

Used by · 1

Blind Fury

Passive

The unit's attack power increases in proportion to the number of lost units. Current power: 0%

Used by · 1

Blindness

Passive Stack-powered

When responding to a melee attack, there is a 25% chance to blind (Mind) the enemy for 2 turns

Used by · 1

Boar Saliva

Passive Stack-powered

Applying Boar Saliva (Mind) to an enemy gives them a 30% chance to miss their physical attack

Used by · 1

Book of Healing

Passive Stack-powered

Allows the caster to access the following spells: Heal, Spiritual Armor, Blessing, Mass Heal

Used by · 1

Boost Health

Passive Stack-powered

Each unit gets 50% more health

Used by · 1

Castling

Active

Swaps small opponent within movement range when casted

Used by · 1

Chain Lightning

Passive Stack-powered

On attack or reponse, deals 80/70/60/50% of the damage to the connected enemy (Wind). Depending on how far the enemy is from the target

Used by · 1

Crusade

Passive Stack-powered

The unit gains +0.5 attack and armor points for each cell travelled Doesn't increase above 50 base points

Used by · 1

Deep Wounds Level 1

Passive Stack-powered

Applies Deep Wounds effect on attack or response to deal 6% more damage next time. Only for the ability owner. The effect stacks

Used by · 1

Deep Wounds Level 2

Passive Stack-powered

Applies Deep Wounds effect on attack or response to deal 13% more damage next time. Only for the ability owner. The effect stacks

Deep Wounds Level 3

Passive Stack-powered

Applies Deep Wounds effect on attack or response to deal 21% more damage next time. Only for the ability owner. The effect stacks

Used by · 1

Dense Flesh

Passive

Enemy ranged attacks aimed at this unit consume 2 shots instead of one

Used by · 1

Devour Essence

Passive Stack-powered

The unit rejuvenates back to 100% of the maximum health upon killing an enemy

Used by · 1

Disguise Aura

Aura

The owner becomes untargetable, unless there is an enemy unit within the aura range

Used by · 1

Dodge

Passive Stack-powered

Unit has 20% chance to dodge physical attack

Used by · 1

Double Shot

Passive Stack-powered

Lands second shot with 100% of the calculated damage

Used by · 2

Dulling Defense

Passive Stack-powered

The enemy permanently loses 2 base attack points upon attacking the owner with a melee attack

Used by · 1

Enchanted Skin

Passive

Grants 100% protection against any magic, including buffs and debuffs

Used by · 1

Endless Quiver

Passive

Endless supply of arrows

Used by · 1

Fire Breath

Passive Stack-powered

Burns through the enemy with Fire for 100% damage, where distance equals to the size of the unit

Used by · 1

Fire Element

Passive

Gives Fire immunity. Water attacks deal 50% more damage

Fire Shield

Passive Stack-powered

Reflects back 40% in Fire damage to anyone who decides to attack them by melee

Used by · 1

Flesh Shield Aura

Aura Stack-powered

Absorbs 90% of the attack damage dealt to allies within range. The absorbed damage is recalculated against the owner's defense and dealt to the owner instead.

Used by · 1

Forest Spellbook

Passive Stack-powered

Grants the caster the following spells: Courage, Helping Hand and Summon Wolves

Used by · 1

Hamstring

Passive Stack-powered

On attack, 30% chance to reduce a flying enemy's movement range by 30% (Hamstrung) for 3 laps

Used by · 1

Handyman

Passive

Melee damage is not reduced

Used by · 1

Heavy Armor

Passive Stack-powered

Has 50% additional base armor, while taking 50% more damage from magic

Used by · 1

Large Caliber

Passive Stack-powered

Ranged attacks deal 100% of the damage to all units adjacent to the target unit's cell. Ranged attacks ignore structures. The enemy responds after all damage has been dealt.

Used by · 1

Leather Armor

Passive

This unit's ranged armor is reduced by 50%

Used by · 1

Lightning Spin

Passive Stack-powered

Attacks all enemies around with 100% damage. The unit's attacks are not responded

Used by · 1

Limited Supply

Passive Stack-powered

Only 100% of the arrows are available

Used by · 1

Luck Aura

Aura

Allies within range gain maximum luck

Used by · 1

Lucky Strike

Passive Stack-powered

On attack there is 40% chance to deal 40% more damage

Used by · 1

Made of Fire

Passive

Upon coming into contact with lava at the center of the map, the creature receives a 10% boost to all stats, including its abilities. The creature can move through the lava or remain standing in it

Used by · 1

Madness

Passive

Grants 100% resistance to all Mind attacks and spells. The owner always has 0 morale

Used by · 1

Magic Shield

Passive Stack-powered

Provides 50% resistance to all magical attacks and debuffs

Used by · 1

Mechanism

Passive

Invulnerable to Mind attacks and spells, poison and vampirism. While 50% more vulnerable to Status attacks. Cannot be healed and always has 0 morale

Used by · 1

Miner

Passive Stack-powered

Permanently steals 1 base armor from the enemy on hit

Used by · 1

No Melee

Passive

Unit has no melee attack

Used by · 1

One in the Field

Passive

Responds on each attack

Used by · 1

Paralysis

Passive Stack-powered

When applied with a 100% chance, Paralysis (Status) prevents the affected enemy from moving and reduces their damage by 50%

Used by · 1

Pegasus Light

Passive Stack-powered

Applying Pegasus Light to an enemy. Each unit attacking it will receive +10 morale

Used by · 1

Pegasus Might Aura

Aura

Allies within range gain +3 base attack and armor

Used by · 1

Penetrating Bite

Passive Stack-powered

Melee attacks deal additional damage equal to 35% of unit's max hp

Used by · 1

Petrifying Gaze

Passive Stack-powered

On attack, a chance to petrify (instantly kill) one of the target's creatures. Higher-level units are easier to petrify; ranged shots petrify less the farther away the target is.

Used by · 1

Piercing Spear

Passive Stack-powered

Ignores 50% of the enemy armor on any attacks

Used by · 1

Poison Cloud Aura

Aura

Allies within 2 cells apply 10% of their attack damage to the target as Poison

Used by · 1

Predatory Assimilation

Passive Stack-powered

Each landed direct attack has a 25% chance to permanently disable and steal one random active ability from the target

Used by · 1

Range Null Field Aura

Aura

Affected enemy units are unable to use range attacks

Used by · 1

Resurrection

Active

50% of the initial units supply will be restored after full stack death. Can be cast to resurrect fallen ally units on the battlefield

Used by · 1

Shadow Touch

Passive

The unit's attacks are not responded

Used by · 2

Sharpened Weapons Aura

Aura Stack-powered

Affected melee allies have +18% base attack power

Used by · 1

Shatter Armor

Passive Stack-powered

Melee attacks strip 5 armor (Status) from the target. The effect stacks

Used by · 1

Skewer Strike

Passive Stack-powered

Melee attacks also affect enemies standing next to smaller targets with a 100% of attack power

Used by · 1

Sky Runner

Passive Stack-powered

Gives 5 additinal steps to the owner

Used by · 1

Small Specie

Passive Stack-powered

Unit has 50% chance to dodge large unit physical attack

Used by · 1

Sniper

Passive

Ignores penalties for hitting targets at long distances

Used by · 1

Spit Ball

Passive Stack-powered

On a ranged attack, there is a 25% chance to apply any of the following debuffs to the target: Sadness, Quagmire, Weakening Beam, Weakness, Rangebane, or Cowardice. Multiple debuffs can be applied in a single shot

Used by · 1

Stun

Passive Stack-powered

On attack, has a 35% chance to stun (Status) an enemy for 1 turn

Used by · 2

Through Shot

Passive Stack-powered

Ranged attacks go through the targets and deal 100% of the damage to affected units. Disables responses on both ends

Used by · 1

Tie up the Horses Aura

Aura

Allied non-flying units within the aura's range gain +2 movement distance

Used by · 1

Tome of Might

Passive Stack-powered

Enables the caster to use the following spells: Riot, Magic Mirror, Mass Riot and Mass Magic Mirror

Used by · 1

Unyielding Power

Passive

Gains 1 step, 2 base attack and 5 health points each lap

Used by · 1

War Anger Aura

Aura Stack-powered

The owner gains 10% of additional damage for each enemy standing within range during attack

Used by · 1

Wardguard

Passive Stack-powered

Provides 25% resistance to all magical attacks and debuffs

Used by · 1

Water Element

Passive

Gives Water immunity. Fire attacks deal 50% more damage

Used by · 1

Water Shield

Passive

Once per battle, fully absorbs the first incoming attack (0 damage taken), then breaks

Used by · 1

Web Aura

Aura

Enemy flying units that start their turn within 1 cell of this unit cannot move that turn

Used by · 1

Wild Regeneration

Active

Automatically restores health up to its maximum HP at the start of its turn. Can be gifted

Used by · 1

Wind Element

Passive

Gives Wind immunity. Earth attacks deal 50% more damage

Used by · 1

Wind Flow

Active

When cast, all flying units gain 4 base armor points while losing 4 movement points, including enemies

Used by · 1

Wolf Trail Aura

Aura Stack-powered

Allies within range gain 1 additional moving distance

Used by · 1